Crate crowbook_localize [] [src]

A library to localize strings, translating them according to runtime options.

Basically, this library allows your project to generate a lformat! macro, that behaves similarly to format!, except the message string (the first argument) might get translated (if you can find the appropriate string for the language).

Usage

First, you'll need to add the following to your Cargo.toml file:

build = "build.rs"
 
[build-dependencies]
crowbook-localize = "0.0.8"

[dependencies]
lazy_static = "0.2" # the generated file needs `lazy_static!`

You'll then need to create the build.rs file, which can look like this:

extern crate crowbook_localize;
use crowbook_localize::{Localizer, Extractor};
 
fn main() {
    // Generate a `lang/default.pot` containing strings used to call `lformat!`
    let mut extractor = Extractor::new();
    extractor.add_messages_from_dir(concat!(env!("CARGO_MANIFEST_DIR"), "/src")).unwrap();
    extractor.write_pot_file(concat!(env!("CARGO_MANIFEST_DIR"), "/lang/default.pot")).unwrap();

    // Generate the `localize_macros.rs` file
    let mut localizer = Localizer::new(&extractor);
    localizer.write_macro_file(concat!(env!("CARGO_MANIFEST_DIR"), "/src/lib/localize_macros.rs")).unwrap();
}Run

This way, a localize_macros.rs file will be created at build time in src/lib. To use it, the last step is to modify your src/lib/lib.rs file:

#[macro_use] extern crate lazy_static;
#[macro_use] mod localize_macros;Run

Once this is done, you can start replacing your calls to format! with calls to lformat!.

In order to get translation, you'll need to actually translate the strings in separate files, and set your build.rs to load them.

E.g., if you have the following code:

println!("{}", lformat!("Hello, world!"));Run

and you want it translated in french, you'll have to create a lang/fr.po file from the lang/default.pot file containing:

msgid "Hello, world!";
msgstr "Bonjour le monde !";

And load it in your build.rs file:

let mut localizer = Localizer::new();
localizer.add_lang("fr", include_str!(concat!(env!("CARGO_MANIFEST_DIR"), "/lang/fr.mp"))).unwrap();
localizer.write_macro_file("...");Run

Once this is done, you can use the localize_macros::set_lang function to switch the language at runtime:

use localize_macros::set_lang;
set_lang("en");
println!("{}", lformat!("Hello, world!")); // prints "Hello, world!"
set_lang("fr");
println!("{}", lformat!("Hello, world!")); // prints "Bonjour le monde !"Run

Updating your translation

When you add new strings that need to be translated (by more calls to lformat!), or when you change the content of existing strings, you can use Gettext's msgmerge command to update your translation. While it is not guaranteed that the formats are strictly identicals, it should work. (That is, it is a bug if it doesn't; but at this stage, this library is absolutely not guaranteed to be bug-free.)

Warning

In case the complexity of the operation didn't discourage you, I should warn you that this library is highly experimental at this time.

Structs

Error

Error type returned by methods of this library

Extractor

Struct that extracts all messages from source code and can print them to a .pot file.

Localizer

Main struct for initiating localization for a project.

Type Definitions

Result

Result type (returned by most methods of this library)